Cartoon animation
Tony has left T_T
HOW IS THE UNIT RUN?
1. Basic Construction Techniques
2. Reproduce a Character - that is given
3. De-Construct & Re-Construct a Character - choose from list
4. Character Creation & Design - create own design - short animated sequences from a given brief.
HAND IN
Item 1: Portfolio – 80%
Portfolio containing all personal sketches, designs, construction sheets,
character sheets and animation relating to the project.
Item 2: Production Diary – 20%
A production diary documenting the on-going production stages and showing
critical evaluation, reflection and research relating to the production process.
MARKING
Your work demonstrates a clear understanding of the design and construction
methods used in the creation of cartoon characters.
You have demonstrated the skills required to analyze, recreate and animate existing
cartoon characters.
You have shown evidence of critical reflection and research into production methods.
Your work demonstrates exceptional skills and creativity
Advanced Visual Research For Animation
HOW IS THE UNIT RUN?
1. Produce a storyboard portfolio containing a minimum of 2 storyboards.
2. Select a nursery rhyme from the list provided and provide a short description of a scene (furnish all details yourself).
3. Produce an initial storyboard to bring to next workshop.
4. Direct the scene in more than one cinematic style; 1. Ominous dramatic scene 2. Humorous scene (exaggerated moves and reactions) 3. Horror 4. Fantasy
5. <inimum of 4hrs per week needs to be dedicated to this project.
5. <inimum of 4hrs per week needs to be dedicated to this project.
HAND IN
- Wildlife studies paying attention to; structure, proportion and form; variety of pencils, graphite, charcoal, pen and ink
- collages using a variety of materials that explore characteristics of the selected creature/s.
- Wildlife studies using a variety of media produce a series of drawings paying attention to characteristics of the animal/bird
- further studies paying attention to character and expression;
- Select one animal/bird as a starting point and produce 3x 3D models re-producing your chosen creature, using some or all of the following materials; paper, wood, metal, plastic, soft fabric.
- continue working in 3D using materials as described in previous workshop
- Wildlife studies focusing on structure, proportion, essence and appeal
- Chosen Nursery Rhyme - work on a storyboard exploring essence, appeal and characteristics 4hrs
- Colour theory and practical application
- exploring true to life colour mixing and the use of colour for mood and appeal
- Colour theory and practical application continued
- continue working on project
- Colour and texture for appeal and characteristics
- Critique and feedback of work
- Submission of work for formative assessment and feedback
- continue working on project and produce a final storyboard with character and environment design sheets in preparation for animatic and production
MARKING
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Sound And Visualisation
HOW IS THE UNIT RUN?
- Each group will appoint a director and a production manager. You will design your own production schedule and keep a detailed production diary containing records of the work produced and who produced it.
- FORM GROUPS
- BRAINSTORMING/ CONCEPT CREATION
- INITIAL CONCEPT PRESENTATION IN GROUPS TO THE CLASS
- DEFINE ROLES WITHIN THE GROUPS and GROUP ADJUSTMENT
- DEVISE A SCHEDULE to include:
PRE PRODUCTION:
• Concept - A 30 second Animated Episode for a Web Series (2D or 3D)
- Over the Christmas break, you will each be asked to come up with an idea and some initial sketches for a web based animated series. The series should be aimed at either 8-12 year-olds or 18-30 year-olds
• Script
• Design
• Storyboard
• Voice Recording & Sound
• Animatic
PRODUCTION:
• Timing
• Layouts
• Backgrounds
• Key Animation
• Inbetweening
• Animation Production
• Post Production
HAND IN
For Part 1:
Portfolio containing:
• 30 second animated commercial (group)
• Project portfolio (group)
• Production diary (group)
• 500 word individual project report
For Part 2:
Portfolio containing:
• Individual project proposal
• 30 second animated commercial (group)
• Project portfolio (group)
• Production diary (group)
• 500 word individual project report
MARKING
Your work demonstrates good technical and/or organizational skills in the group
production of an animated project.
You have shown strong evidence of professionalism and the ability to work well
within a group environment.
You have shown evidence of critical reflection and research into production methods.
Your work demonstrates exceptional skills and creativity.
Production Contexts
HOW IS THE UNIT RUN?
HAND IN
MARKING
Group Project
HOW IS THE UNIT RUN?
- 50% Making a tiger animation, 12 weeks - 5 seconds, rig provided, reference on http://www.rhinohouse.com/. 50% time = 80% animation. 50% time = 20% Final touches. "Animation never finishes only run out of time"
- We will be learning to look and Deconstruction Motion.
- 1.2 min animation for lost my name
HAND IN/Marking
- 60%
- Tiger animation
- Final animatic (camera not move)
- Previous versions
- Final concept art - evidence of previous
- Time table breakdown
- Character sheets for secondary character
- Modeling of secondary character finished
- task breakdown for individual contribution for each shot (supported by evidence of project portfolio)
- Project portfolio
- 10%
- Self evaluation report = 500 words
- 30%
- Final animation
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